As I promised I'll start with my proposals for the HQ section of an updated 13th Company. For starters I think keeping the Leader of the Pack rule will be essential to staying with the theme of hero individualism. With that said lets dive in.
Wolf Lord: I think that the restriction on these guys should be 0-1 and not a mandatory 1. The reason behind this is that another HQ may have to take over leadership of a warband due to the death of a Wolf Lord. Forcing each warband to have a Wolf Lord is just unrealistic.
Wolf Priest: No Restriction. I believe that each warband will need multiple Wolf Priests to help with the manifestation of the Wulfen curse. It seems sensible to me that there would be the need for a couple of Wolf Priests in training.
Rune Priest: No Restriction. Being in the Eye of Terror I think those with the gift would be more the norm than the exception. With Rune Priests being the main mode for transport the warband would want as many Rune Priests as possible.
My next post I'll go over the special rules I'll propose for each HQ!
* This blog centers on a group of friends and their adventures!
Tuesday, October 11, 2011
Monday, October 10, 2011
Space Wolf: 13th Company Re-do
So I've been absent from the 40k scene for a bit due to the changing of my profession. I went from installing fire suppression systems to building the slats for the Boeing 777. Now that I feel everything is in order I can resume where I had left off.
My new project, as I've jumped from trying to make the 13th Company from the Space Wolf Codex, is to take the 13th Company entry from the old Eye of Terror campaign book and update it. My goal is to change as little as possible and just update it to the current rules and current Space Wolf Codex. So my plan is to post proposed changes and get input from any and all of you as to the fairness of suggested changes and updates. I'll start with HQ's tomorrow and see how it goes. Anyhow I'm glad to be back and hope to hear from you all!
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